Hear ‘slightly off’ (at least to my ears due to my familiarity with the Voice actors for characters, you will come away disappointed as you There is no voice acting to speak of, so for those who like the American Mode itself is little more than still artwork with text rolling on by. Making the experience feel a bit more authentic, even when the story The music and sound effects fit the bill, Add to it detailedīackgrounds that looked ripped straight from the universe, and you have a I would go out of my way to build up for a super attack, simplyīecause of how much fun they were to watch play out. Characters move very well, theirĪnimations (especially on super attacks) are entertaining almost every It is pixel art, but it is bright, colourful pixel art Myself wondering why they did not at least add to the roster for more Much of the combat was going to have a cookie cutter feel to it, I find Much bigger cast of characters the game could have drawn from, and if so Roster of characters is also somewhat annoyingly limited.
Much in the way of depth as you spend more time with the game. The action is fast and itįeels appropriate to the Dragon Ball universe, it just never really adds Play, as you construct teams of characters that can swap out for oneĪnother or lend a hand through ‘assists’. Now, as someone who did not find the arena style combat of Dragon Ball XenoverseĪll that much fun (despite doing a good job of recreating the oneĪgainst many scenes that occur in the Dragon Ball Z universe), I canĪppreciate the 2D approach here better. Would have made if you were using a different character. The different animations associated with the same button presses you Up, but by the end of the game you realise that the difference betweenĬharacters really boils down to some speed and strength differences and It feels good early on, and the combat is easy to pick Helps with roster balance, but it makes the gameplay itself a somewhatĭry experience. How one character controls in dealingĬombination or ranged attacks is pretty much how all of them do it. There is not a greatĭeal of depth to the combat.
Still, the focus of this game isĮxtreme Butoden is a technically solid experience. There is nothing wrong with it, but the alternate unlockable Mode is really a lightweight version of the tried and true Dragon Ball Z
Lending themselves to the portable nature of the 3DS system. The 3DS seems like aĬurious choice for a game like this at first glance, but I quickly came Long history of delivering on multiple platforms. System Works knows its way around 2D fighting games, and they have a